state "create_body": if() then: play: "actor/hermit/recs/trapped.fus" goto: "trapped" state "trapped": if: coll: any yes ;; . . . ;; \ ;; . . + ;; / ;; (.) . . . then: play: "actor/hermit/recs/trapped.fus" if() then: play: "actor/hermit/recs/escape1.fus" goto: "escape1_wait" state "escape1_wait": if: # If the bird on jungle5.fus walks to our edge of platform, # he's about to turn and head away, so now's our chance to make # a break for it!.. coll: bodies("crush") any yes ;; . . . . . . . + - + ;; /*\*/*\ ;; . . . . . . . + - + - + ;; /*\*/*\*/ ;; . . . . . . . + - + - + ;; \*/*\*/ ;; (.) . . . . . + - + then: play: "actor/hermit/recs/escape2.fus" goto: "open_door" if() then: play: "actor/hermit/recs/escape1_wait.fus" state "open_door": if() then: set mapvar("vines3_door"): T goto: "escaped" state "escaped":