collmsgs: "carryable" vars: # For use with handlers for collmsg "carryable" "carryable": "food" "respawn_counter": null "carryable_rgraph": "food_carried" $SET_STR RGRAPH_STAND "food" $SET_STR RGRAPH_CROUCH "food_crouch" $SET_BOOL NO_COLLECT_ON_SPIT $SET_BOOL NO_COLLECT_ON_TOUCH $SET_INT RESPAWN_TIME 400 import "anim/_coin.fus"