collmsgs: "carryable" vars: # For use with handlers for collmsg "carryable" "carryable": "mini_eye" "respawn_counter": null "carryable_rgraph": "mini_eye_carried" $SET_STR RGRAPH_STAND "mini_eye" $SET_STR RGRAPH_CROUCH "mini_eye_crouch" $SET_BOOL NO_COLLECT_ON_SPIT $SET_BOOL NO_COLLECT_ON_TOUCH import "anim/_coin.fus"