shapes: "_coin": prismels: : "tri" ( 0 0 0 0) 0 f eval: 5 + 0 + 1 : "tri" ( 0 0 0 0) 2 f eval: 5 + 0 + 1 : "tri" ( 0 0 0 0) 4 f eval: 5 + 8 + 1 : "tri" ( 0 0 0 0) 6 f eval: 5 + 8 + 1 : "tri" ( 0 0 0 0) 8 f eval: 7 + 8 + 1 : "tri" ( 0 0 0 0) 10 f eval: 5 + 8 + 1 "coin": animation: cycle 12 shapes: : "_coin" (0 0 0 0) 0 f 0 ( 0 1) : "_coin" (0 0 0 0) 1 f 0 ( 1 1) : "_coin" (0 0 0 0) 2 f 0 ( 2 1) : "_coin" (0 0 0 0) 3 f 0 ( 3 1) : "_coin" (0 0 0 0) 4 f 0 ( 4 1) : "_coin" (0 0 0 0) 5 f 0 ( 5 1) : "_coin" (0 0 0 0) 6 f 0 ( 6 1) : "_coin" (0 0 0 0) 7 f 0 ( 7 1) : "_coin" (0 0 0 0) 8 f 0 ( 8 1) : "_coin" (0 0 0 0) 9 f 0 ( 9 1) : "_coin" (0 0 0 0) 10 f 0 (10 1) : "_coin" (0 0 0 0) 11 f 0 (11 1) "coin_crouch": animation: cycle 12 shapes: : "coin" (1 1 1 0) 0 f "coin_power_crystal": animation: cycle 12 prismels: : "tri" (0 0 0 0) 1 f eval(7 + 8 + 1) (3 1) : "tri" (0 0 0 0) 1 f eval(5 + 8 + 1) (2 1) : "tri" (0 0 0 0) 3 f eval(7 + 8 + 1) (2 1) : "tri" (0 0 0 0) 1 f eval(5 + 0 + 1) (1 1) : "tri" (0 0 0 0) 3 f eval(5 + 8 + 1) (1 1) : "tri" (0 0 0 0) 3 f eval(5 + 0 + 1) (0 1) "coin_power_crystals": animation: cycle 12 shapes: : "coin_power_crystal" (3 0 0 0) 0 f 0+ : "coin_power_crystal" (0 3 0 0) 1 f 0+ "coin_power": animation: cycle 12 shapes: : "coin_power_crystals" (0 0 0 0) 0 f 0+ : "coin_power_crystals" (0 0 0 0) 2 f 2+ : "coin_power_crystals" (0 0 0 0) 4 f 4+ : "coin_power_crystals" (0 0 0 0) 6 f 6+ : "coin_power_crystals" (0 0 0 0) 8 f 8+ : "coin_power_crystals" (0 0 0 0) 10 f 10+ "coin_power_2": animation: cycle 12 shapes: : "coin_power" (0 0 0 0) 0 f 6+ : "coin_power_crystals" (0 0 0 0) 0 f 0+ : "coin_power_crystals" (0 0 0 0) 2 f 2+ : "coin_power_crystals" (0 0 0 0) 4 f 4+ : "coin_power_crystals" (0 0 0 0) 6 f 6+ : "coin_power_crystals" (0 0 0 0) 8 f 8+ : "coin_power_crystals" (0 0 0 0) 10 f 10+