name: "demo" unit: 3 2 0 -1 spawn: "data/maps/demo/start.fus" palette: "data/pal1.fus" tileset: "data/tileset1.fus" actors: : "actor/guide/actor.fus" "spider_cpu" : "actor/eyespider_tunnels.fus" : "actor/eyespider_dodecas.fus" : "actor/eyespider_vines.fus" vars: "guide_passed_start": F "guide_passed_start2": F "guide_at_start4": F "eyespider_tunnels_ran_away_1": F $SET_STR START3_SPIDERS: lines: at(17 5) ;;S... spiders... submaps: "start": file: "data/maps/demo/start.fus" pos: (0 0) camera: (6 4) mapper: ("quadruple") palette: "data/maps/demo/pals/start.fus" "start2": file: "data/maps/demo/start2.fus" pos: (7 11) camera: (5 4) mapper: ("quadruple") palette: "data/maps/demo/pals/start.fus" submaps: "start3": file: "data/maps/demo/start3.fus" text: if all: mapvar("eyespider_vines_ran_away_2") > mapvar("eyespider_vines_mini_eye_respawn") 0 then $GET_STR START3_SPIDERS else null pos: (2 15) camera: (5 -5) mapper: ("triple") submaps: "start4": file: "data/maps/demo/start4.fus" pos: (19 6) camera: (5 5) mapper: ("quadruple") : import "data/maps/demo/submap_vines.fus" "pebbles": file: "data/maps/demo/pebbles.fus" pos: (15 -2) camera: (3 1) mapper: ("solid_curvy") submaps: : file: "data/maps/demo/pebbles3.fus" pos: (1 -9) camera: (0 -4) mapper: ("triple") submaps: : import "data/maps/demo/submap_dodecas.fus" "pebbles": file: "data/maps/demo/pebbles2.fus" pos: (22 9) camera: (4 0) mapper: ("solid_curvy") submaps: "tunnels": file: "data/maps/demo/tunnels.fus" pos: (13 1) #camera: follow camera: (6 -5) mapper: ("triple") palette: "data/maps/demo/pals/tunnels.fus" "tunnels3": file: "data/maps/demo/tunnels3.fus" pos: eval: (13 1) + (30 -5) camera: (0 0) mapper: ("triple") palette: "data/maps/demo/pals/tunnels.fus" "tunnels2": file: "data/maps/demo/tunnels2.fus" pos: eval: (13 1) + (18 8) camera: (0 5) mapper: ("triple") doors: : map: "data/maps/wilderness/worldmap.fus" pos: (0 0) rot: 0 turn: n : import "data/maps/demo/submap_spidertown.fus"