name: "playarea" unit: 3 2 0 -1 spawn: "data/maps/playarea/start.fus" palette: "data/pal1.fus" tileset: "data/tileset1.fus" submaps: : file: "data/maps/playarea/start.fus" pos: (0 0) camera: (5 0) mapper: ("quadruple") : pos: (30 0) camera: (8 -5) mapper: ("triple") submaps: : bg file: "data/maps/playarea/start2_bg.fus" tileset: "data/tileset1_bg.fus" : file: "data/maps/playarea/start2.fus"