#ifndef _SDL_UTIL_H_ #define _SDL_UTIL_H_ /* This file contains code from SDL2 (copyright below) which was either not exported by the copiled library, or didn't quite do what I needed, etc. - BAG June 2018 */ /* Simple DirectMedia Layer Copyright (C) 1997-2018 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include #define SDL_PaletteMappedBlit SDL_PaletteMappedUpperBlit typedef struct { /* Copy-pasted from src/video/SDL_blit.h - BAG */ Uint8 *src; int src_w, src_h; int src_pitch; int src_skip; Uint8 *dst; int dst_w, dst_h; int dst_pitch; int dst_skip; SDL_PixelFormat *src_fmt; SDL_PixelFormat *dst_fmt; Uint8 *table; int flags; Uint32 colorkey; Uint8 r, g, b, a; } SDL_BlitInfo; int SDL_PaletteMappedUpperBlit( SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect, Uint8 *table); #endif